News flash—a higher proportion of young adults and males are viewing mobile TV services than other demographic groups. That's the findings of the latest research from Telephia (see the chart above) but it came as no surprise to me.
Mesh networking company Strix Systems is celebrating record growth. The company just made its Outdoor Wireless Systems (OWS) generally available less than 13 months ago, and already customers are snapping it up.
CableMatrix Technologies, VCom, AudioCodes and Emergent Networks announced a live demonstration of an IP voice over WiMAX call during Globalcomm 2006 in Chicago this week.
Motorola unveiled the WDE1000, a 2.4 GHz and 4.9 GHz dual-band Wi-Fi card for municipal-wide and ad-hoc wireless connectivity.
SkyHook Wireless is now trying to get its hooks into developers. The Wi-Fi location company is launching the SkyHook Developers Network at the O’Reilly Media Where 2.0 conference in San Jose, Calif., next week.
New York is considering a cell phone consumer protection bill, sparking debate from various groups. CTIA sees no reason to adopt the measure, saying it will only place costly and confusing regulations on wireless service delivery.
With all its computing and business acumen, Microsoft has been watched closely by the cellular telecommunications industry, and feared by some. Although the Redmond, Wash., giant started playing wirelessly in the late 1990s, its presence has been more perception than reality – until now. Microsoft has been making some steady progress more recently and Chairman Bill Gates expects the relea
Mark one down for Intel. And put Qualcomm and IP Wireless in the loser's column. As expected, Sprint Nextel announced today that it will use Intel-backed WiMAX technology for its new network using 2.5 GHz spectrum. The decision has been under study for several years and was expected this month, with rumors sneaking out early.
MVNO SK-EarthLink may compete with fellow MVNO Amp'd Mobile when it launches its wireless service in early 2006.
CallWave believes it has the perfect gift for young cell phone users and their parents: a rewards program that enables users to earn free airtime.
There are millions of people in the world using key fobs, contact-less credit cards and other devices to make purchases. But some analysts think that’s about to change dramatically.
It’s not the worst show I have been to, nor is it the best. But by Supercomm standards, it is unquestionably a letdown. So now that the two offspring of Supercomm have presented themselves, what is the result?
It's no longer a question of "if." It's a question of "when." Adult entertainment surely will make its way to U.S. wireless subscribers in some form or another, whether it's via text messaging, images or streaming video. In fact, some content already is in users' hands via WAP sites or links to Internet sites that are being sent via SMS.
When Verizon Wireless unveiled its EV-DO powered V CAST content service last month, it introduced a raft of glitzy video and music content. But the carrier also added a new dimension to its gaming strategy: titles that for the first time sport true 3D graphics. Many see Verizon's move as a dimensional leap forward for the gaming industry, putting in play mobile games to lure in a larger audienc
This year started off on a good note for wireless content, especially for wireless gaming. And players in this burgeoning space have good reason for optimism. From their own financial reports to carrier reports that show a rising tide of data average revenue per unit (ARPU), indications are that 2005 could hit some high notes.