Dublin, Ireland–While a slew of mobile TV trials and commercial services have been launched in Europe, some serious questions around the business model plague the emerging service. Two types of technology platforms are being considered. The first, which can be commercially launched now, involves streaming TV content over the mobile network.
In an effort to get to that often under-served market of girls, Smartphones Technologies is teaming with G Studios to license Earth 2 Jane and Chosen Girls for mobile phone content. Under the partnership, Smartphones will create the Earth 2 Jane and Chosen Girls mobile content and distribute it to wireless carriers and content providers worldwide.
Peter Adderton had a helicopter standing by in San Diego in early June, when he was scheduled to speak at the 2005 BREW conference. As founder of several youth-oriented businesses, including the new MVNO Amp'd Mobile, Adderton is about as close as you can get to being a rock star in the wireless carrier business, so the helicopter fit the image.
Virtual private network (VPN) technology has been used at least as long as the Internet, which made it possible to create a global network but also opened up those networks to intruders. VPNs were created to make those global connections secure, initially with a landline connection but increasingly using wireless telecommunications.
Semiconductor company SMSC unveiled its USB2230 for products that interface with mobile phones. The controller integrates infrared and a USB 2.0 flash card reader onto a single chip.
Cingular Wireless, Trapeze Networks, Enterasys Networks, Wayport, NetPoint A/S, Glenayre Technologies, airBand Communications, American Tower Corporation, Action Engine Corporation, AlloCine, Voxpilot, BandMerch, Telecast Mobile, ABI Research, Boingo Wireless and Bitbuzz.
Vidiator, Nintendo, GoTV, Verizon Wireless, MTV
It's not every CEO who is willing to wait tables to keep her business going. Then again, Vicky Wu is not your everyday CEO. The founder of mobile gaming company Froghop was an intern at Lockheed when she was 16. She started her own company in 2000 – and it's still in business. And at 31, she thrives in a profession traditionally dominated by men.
Convergence can mean many things to many people. Several years ago, unified messaging or unified communications was all the rage. More recently, it's been IP multimedia subsystem (IMS) technology. And don't forget the convergence of cellular and Wi-Fi VoIP or fixed-to-mobile substitution. Unified messaging (UM) as a buzzword has dropped out of the cycle, although it is still used to refer to th
It's no longer a question of if or when U.S. operators will open their walled gardens. It's now a question of how much – as in how much money can they make by selling mobile content via channels other than their top deck? Can operators successfully migrate from the walled garden structure to an off-portal strategy and still maintain the integrity of their networks? Slowly but surely U.
At barely a year old, the Internet audio publishing phenomenon podcasting already has millions of users listening to thousands of podcasts. For the uninitiated, podcasting is a word derived from the popularity of Apple's iPod and its ability – as well as that of all MP3 players – to play any kind of digital audio, not just music.
LOS ANGELESâ€“In a nondescript office building in North Hollywood, members of the Disney Mobile team are busy ramping up for the launch of a youth-oriented wireless service sometime early next year. Banking on the connection families have to the Disney name, not to mention its vast portfolio of content, the entertainment company believes it has a powerful proposition for families that are c
The heated debate over net neutrality will be with us for some time, so I might as well dip my toe in now. I have hesitated from writing an opinion because the issue is so multifaceted and confusing. But from where I sit, the argument seems to boil down to a question of innovation encouraged or stifled.
This business model may sound familiar – build a proprietary technology, work with a major U.S. operator to commercialize it, then take that model overseas. Qualcomm Internet Services followed that path with its BREW end-to-end content platform and now it's taking a similar route with its MediaFLO media distribution system.